Pssssst… Is The Coast Clear?

I’ve done a number of fixes for the coastal matching algorithms in Gee-Oh! Viewer, which will obviously contribute to the map quality in Gee-Oh! Tile Server, so I hope to be in a position to sort out the base land/water map for the entire globe shortly.

Above, you can see a little video to demonstrate how that particular code works, and a couple of before/after stills are shown below.

Screen Shot 2016-03-16 at 14.22.12

Screen Shot 2016-03-16 at 14.23.05

My next tasks, specifically related to coastal matching, are:

  • Solve the issue where the selected polygon node indexes actually cycle back to zero
    • Need a clever way to ensure that the required node removal/insertion still works
  • Prove that, for islands that don’t already have a base area associated, we can add a new area and have it matched to the coast

That’s about it, to be honest. Doesn’t seem much. With the code in good shape, I will be looking to ensure the following countries are sorted first:

  • UK
  • USA/Canada
  • Japan
  • Mainland Europe

Anything else after that, I will just play by ear. Right, best crack on!




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