So, as previously hinted at, I have been working on implementing “always on” interpolation (toggleable in the options menu) – which I have already managed for “this” device – and I have nearly got it sorted for all external devices too.
I’ve just been trying to make the Interface as efficient as possible, not overdoing the number of methods etc. required, but I think I’m just going to bite the bullet and make getters/setters for all the essential variables.
This will be the last “big job” I do before Gee-Oh! Mobile is ready for release. I think I will have a few business decisions to make before then (ie. dividing the business up into smaller companies – one per product – to remove confusion for potential investors etc.), but as far as technical decisions and implementations go, I’m just about done.
I also did some improvements to the map tile pre-loading application (and also to the memory management, how it’s deployed etc.) and I’m now estimating just a further 10 days before the main map tile server pre-load is complete.
Edging ever closer to getting this shit done!